Abridged references and links to published works.
Refereed Journal Articles
Ma, S., Anderson, R. C., Lin, T.-J., Zhang, J., Morris, J. A., Nguyen-Jahiel, K., Miller, B. W., Jadallah, M., Scott, T., Sun, J., Grabow, K., Latawiec, B. M., & Yi, S. (2016). Instructional influences on English language learners' storytelling [pdf]
Refereed Book Chapters
Yi, S., & Krist, C. (in press). At work and in games: Case study of sandbox video game behavior reflecting work behavior.
Yi, S., & Lane, H. C. (in press). Space explorers: What-if hypothetical implementations in Minecraft.
Yi, S. & Lane, H. C. (in press). Videogame play and STEM: Perceived influences of a sandbox videogame on college major choice. [full text]
Yi, S. (2019, September). Chopped, learning scientist edition: Stimulating innovation, collaboration,
and creativity through friendly competition [full text] + [presentation] ***Let me know if you use this template for anything! I'd love to hear how it went.
Yi, S., Lane, H. C., & Delialioğlu, O. (2018, August). What if we were twice as close to the Sun? Interview
findings from a science summer camp serving underrepresented youth [full text]
Lane, H.C., Yi, S., Guerrero, B., & Comins, N. (2017, December). A taxonomy of Minecraft activities for
STEM [full text]
Lane, H.C., Yi, S., Guerrero, B., & Comins, N. (2017, December) Minecraft as a sandbox for STEM interest
development: Preliminary results [pdf]